Remastered Tomb Raider Games Accused of Using AI to Alter Lara Croft's French Voice
A controversy has erupted over the use of artificial intelligence (AI) in the remastered versions of Tomb Raider IV-VI, with voice actress Françoise Cadol alleging that her performance was altered without consent. According to a legal notice filed by Cadol against publisher Aspyr, a recent patch used AI to modify the French localization of Lara Croft's dialogue.
Cadol's notice claims that fans alerted her to changes in the game's audio after the August 2025 patch update. The patch notes mentioned adjustments to sound and audio issues, but did not specifically mention any alterations to voice acting. However, according to Le Parisien, fans suspected that AI was used to modify Cadol's performance.
"We were surprised to hear that our original delivery had been altered," said Françoise Cadol in a statement. "As an actress, I take pride in my work and it's essential to me that my voice is preserved as intended."
The use of AI in modifying voice acting raises questions about the role of human performers in the gaming industry. While AI can be used to enhance or restore audio, its application without consent raises concerns about ownership and control.
Tomb Raider IV-VI Remastered was released by Crystal Dynamics and Aspyr in 2020. The game collection has been praised for its updated graphics and gameplay, but this controversy highlights the complexities of AI integration in gaming.
The implications of using AI to alter voice acting are far-reaching, with potential consequences for the entertainment industry as a whole. "This case highlights the need for clear guidelines on AI usage in creative industries," said Dr. Rachel Kim, an expert in AI ethics. "As we continue to integrate AI into our work, it's essential that we prioritize transparency and consent."
Aspyr has not commented on the allegations, but Cadol's notice asks for sales of the game collection to be paused until the issue is resolved.
The controversy surrounding the use of AI in Tomb Raider IV-VI Remastered serves as a reminder of the importance of human oversight and consent in creative industries. As AI continues to evolve, it's essential that we address these concerns and establish clear guidelines for its usage.
Background:
Tomb Raider IV-VI Remastered was released in 2020 by Crystal Dynamics and Aspyr. The game collection features updated graphics and gameplay, but this controversy highlights the complexities of AI integration in gaming.
Additional Perspectives:
Dr. Rachel Kim, an expert in AI ethics, notes that "this case highlights the need for clear guidelines on AI usage in creative industries." She emphasizes the importance of transparency and consent in AI development.
Françoise Cadol's notice against Aspyr asks for sales of the game collection to be paused until the issue is resolved. The controversy surrounding the use of AI in Tomb Raider IV-VI Remastered serves as a reminder of the importance of human oversight and consent in creative industries.
Current Status:
Aspyr has not commented on the allegations, but Cadol's notice asks for sales of the game collection to be paused until the issue is resolved. The controversy surrounding the use of AI in Tomb Raider IV-VI Remastered serves as a reminder of the importance of human oversight and consent in creative industries.
Next Developments:
This story will be updated if Aspyr responds to the allegations or provides further information on their stance regarding the use of AI in Tomb Raider IV-VI Remastered.
*Reporting by Engadget.*