According to Ars Technica, the games that truly stood out were those that "seemed to come out of nowhere." These included a roguelike puzzle game, a challenging mountainous walking simulation, a Geometry Wars-inspired title, and a mini-game collection exploring adolescence. The element of surprise, much like an underdog victory in a championship game, added an unexpected thrill to the year's gaming landscape.
The absence of Grand Theft Auto 6, originally slated for 2025, was notable. Ars Technica had previously highlighted the game as one to watch, but its delay into 2026 shifted the landscape. This delay is similar to the postponement of the Olympics, leaving fans eager but forced to wait.
Looking ahead to 2026, Ars Technica anticipates another year filled with big-budget projects, with Grand Theft Auto 6 leading the charge. The publication suggests that if 2026 is anything like 2025, gamers can expect a blend of established franchises and unexpected gems. The gaming world, like any competitive arena, thrives on both predictable dominance and surprising upsets.
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